S
INFO
| Birthday | March 18 |
| Height | 178cm |
| Alignment | Death |
| Tendency | Catalyst |
| Birthplace | Paradeisos |
| Ability | Peace Accord |
| Case | Fraser's Peace Gala Incident |
STATS (LV1 → 90)
Materials
Initial Attribute
When entering battle, Margaret causes allied Sinners in the grid in front of her to enter the [Defender] state. If no allied Sinners are in the grid in front of her, she enters the [Defender] state herself.
[Defender]: A special state. While carrying the [Defense] mark, 1 [Weakspot] mark is removed from [Peace Sculpture] every 2.5 seconds.
[Defense]: A special mark that lasts for 20 seconds and can stack up to 12 times.
[Weakspot]: A special mark that makes the bearer a prioritized target for enemy normal attack. This targeting effect takes precedence over [Taunt].
[Taunt]: Becomes the prioritized target for skills.
[Peace Sculpture]: Margaret's summoned creature. Treated as an enemy but unaffected by buffs. Lasts for 20 seconds. Up to 1 can exist at a time. [Peace Sculpture] is immune to damage and control effects, cannot move, does not perform normal attack, and cannot be targeted by normal attack. When summoned, [Peace Sculpture] carries the [Weakspot] mark. When the [Defense] mark is depleted, [Peace Sculpture] immediately disappears.
Mania Intensify
Mediator
Energy Recovery Speed increases by 15%.
GUIDE
Guide text not added yet.
General
▾ Ability Summary
The subject can establish a psychic contract with targets through formal gestures such as hand-kissing or cheek-kissing. This causes targets to lose any desire to attack, instinctively avoid hostile behavior, and even begin to trust or obey the subject.
▾ Awakening Signs
According to her, during a diplomatic visit to the farlands with her father as a child, she was kidnapped during a conflict. At the moment of crisis, her special power awakened, allowing her to negotiate with her captors and ultimately securing their cooperation and her release. The subject is a childhood friend of Ms. Langley Blackett and Ms. Bernadette Cavendish. Her special power accessory was obtained through one of them, though the subject has never agreed to join.
▾ Corruption State
Awakened during the latent period. No physical signs of mutation. Possesses exceptionally strong mental power, enabling perfect control over her own emotions and psyche.
▾ Criminal Record
The subject has been stationed in Fraser for years as a member of a diplomatic delegation. Officially serving as a peace ambassador, she is in fact a secret agent who has spearheaded multiple high-risk infiltration operations, established an intricate network of contacts, and demonstrated exceptional manipulation techniques. During the Peace Gala incident, she was tasked with intervening in a Fraser conspiracy aimed at further manipulating the farlands to seize control of the Hypercube mines. The mission ultimately ended in failure. Given the critical nature of this operation, the relevant department has raised concerns that the failure may have been on purpose. Further interrogation is urgently required.
▾ Criminal Record 2
Interrogation reveals that the subject's special power awakened when experiencing a conflict in the farlands as a child. She regards peace as her own work of art, an aesthetic of order to be designed and orchestrated at will. Following BR-003, disagreeing with DisCity's current direction, she voluntarily undertook an infiltration mission in Fraser. While her actions were dishonest, they resulted in no casualties and, on multiple occasions, successfully advanced the peace process. Although her core mentality is extremely self-centered and her methods of manipulation are discreet, her operational logic is clear, and her true motives have been exposed. Furthermore, she is restrained by the shackles and under close surveillance by Chief. Her situation is currently manageable. Continued long-term behavioral assessment and ideological monitoring are recommended.
Arrest Record
▾ Arrest Record 1
Following the Peace Gala incident, she was recalled to DisCity to receive a commendation. In reality, it was due to suspicion from her superiors regarding her performance during the mission. Rather than evading supervision, she immediately presented herself at the MBCC, requesting to be interrogated and consenting to be shackled and investigated while remaining calm and cooperative throughout.
▾ Arrest Record 2
She is descended from Paradeisos nobility. As a child, she accompanied her father on tours through the farlands, witnessing the cruelty of war and the effectiveness of diplomatic mediation. This solidified her commitment to peace. Following the BR-003 incident, she was ordered to participate in negotiations aimed at weaponizing the Black Ring. Disillusioned, she chose to travel to Fraser, seeking to carry on her vision of peace through her own methods.
▾ Arrest Record 3
She has admitted to deviating from DisCity authorities' plan by covertly supporting the farlands' autonomy, resulting in DisCity's failure to secure the Hypercube mines. This confirms suspicions of her "betrayal." The subject claims that while events took an unexpected turn, her objective has remained unchanged: to achieve peace with her own strategy, while seeking Chief's trust and support.
▾ Arrest Record 4
She cultivates a gentle persona, yet takes pleasure in manipulating others and intended to incorporate Chief into her own schemes. Her facade was ultimately seen through by Chief. After Chief exposed her machinations and demanded intervention and supervision, after a brief silence, she ultimately chose to compromise, accepting full surveillance over her actions and espionage activity.
Serving Term
▾ Serving Term 1
She enjoys a lively atmosphere and frequently organizes social gatherings within the Bureau. She also actively participates in various informal Sinner get-togethers, demonstrating her knowledge and expertise on nearly every topic. Impressed by her worldliness, some younger Sinners once invited her to play hide-and-seek, but because she couldn't go anywhere without people wanting to chat with her, she unexpectedly lost.
▾ Serving Term 2
She is a polyglot and an excellent learner. Certain Sinners once invented a secret language to communicate about gatherings without getting caught. The subject swiftly deciphered it and appeared at the meeting that very evening, much to the horror of those present. Following the incident, the use of secret languages within the Bureau dropped significantly, and some Outland Sinners have since stopped gossiping about others in their native tongues.
▾ Serving Term 3
Highly sociable and able to earn trust easily, she's quickly established a favorable reputation. Her mediation skills prove particularly noteworthy, and she is often nominated as a mediator. On a separate note, individuals who repeatedly instigated conflicts despite her counsel subsequently experienced unexplained bird harassment. As the Bureau houses no native avian species, the case remains a mystery.
▾ Serving Term 4
She always submits detailed activity logs containing personal updates and strategic plans punctually. She also frequently provides extended analyses and recommendations regarding Chief's current tasks, clearing obstacles that would impede field operations and ensuring their smooth completion.
Emotion Check
▾ Emotion Check 1
[Margaret waves at you, suitcase in hand.]
Margaret: I'm off on holiday to a sunny destination with the freshest air. Care to join me, Chief?
• Prompt: I'd love to, but work keeps me busy.
• Margaret: You poor thing. Those old fogeys are working you to the bone. Perhaps I'll have a word with them.
• Margaret: 😫
• Prompt: How do you get all this time off...
• Margaret: Traveling to learn local customs and meeting all sorts of important people are part of my job, you know.
• Margaret: 😘
▾ Emotion Check 2
[Margaret is playing with a dove.]
Margaret: Care to guess what message this little one brought back?
• Prompt: Intel from Fraser?
• Margaret: Always thinking about work, aren't you? It's a voucher for a banquet in DisCity. Would you do me the honor of joining me?
• Margaret: 😘
• Prompt: Secrets about someone important?
• Margaret: An intriguing thought, but not this time. It's a voucher for a banquet in DisCity. Will you join me?
• Margaret: 😘
Supervision Event
▾ Supervision Event 1
⚠ A Brief Landing
Margaret has a passion for birdwatching.
System Notifications: Margaret has a passion for birdwatching. She keeps quite a collection of rare species in her conservatory, though according to her, the bird she desires most has yet to be acquired.
• Prompt: Is it a bird that went extinct before Nightfall?
Margaret: The one I yearn for is a little gray pigeon. It's clever, quick-witted, and ever so cautious. It lands on my branch so gracefully, yet never stays for too long... Hehe. What an adorable little thing.
▾ Supervision Event 2
⚠ Travel Mementos
Margaret has sent you a request.
System Notifications: Margaret is requesting a spare room to display souvenirs from her journeys in the farlands. Her collection consists of strange statues, ancient murals, a birdcage made of solid gold...
• Prompt: Reject
▾ Supervision Event 3
⚠⚠ The Seating Challenge
The Bureau's gala is fast approaching, and someone seems to be fretting over the preparations...
System Notifications: On the eve of the Bureau's gala, Wynn sits surrounded by piles of name cards and seating charts, scratching her head in visible distress.
Chief: Running into trouble?
Wynn: Chief... the seating arrangement is impossible. These two Sinners had a falling out during their last mission. They'll be at each other's throats if put together. These two squads despise each other and don't get along at all. And then there are these super introverted Sinners. If we seat them together, that table won't hear a peep until the party's over...
Wynn: What do I do, Chief? Please help me!
System Notifications: You find yourself equally stumped. While you're mulling over the problem, a gentle voice chimes in.
Margaret: It seems our dear Wynn has run into trouble. If you wouldn't mind, perhaps I could give it a try? I happen to know a thing or two about our colleagues' temperaments and preferences.
• Prompt: Leave the arrangements to her
Chief: Then we'll leave it to you, Ms. Margaret.
Margaret: Happy to be of service.
System Notifications: She takes the guest list, her fingertips gliding lightly across the paper as she makes the occasional note. Once she finishes, she hands the revised seating chart back to Wynn, then turns to you with a reassuring smile.
Margaret: Rest assured, Chief. The gala will proceed without a hitch.
System Notifications: On the night of the gala, the atmosphere is remarkably harmonious. Every table buzzes with lively conversation. No awkward silence, no drama. You survey the venue with satisfaction, your gaze eventually settling on the person most responsible for this success. Margaret, however, isn't seated at the head table. Instead, she's at the bar in the distance, effortlessly exchanging toasts with several guests.
System Notifications: You notice that the small group around her includes a prominent financial figure, an influential artist, and a well-known philanthropist. They're passing around an elegantly designed charity auction proposal with keen interest.
Guest A: The ambience tonight is exceptional. From the seating arrangements to the music and lighting. Every detail feels just right. All thanks to Chief's meticulous planning.
Guest B: Indeed, every detail has been so thoughtfully considered. Otherwise, we wouldn't be having such a pleasant chat. Ms. Margaret's charity proposal just now is truly moving.
Margaret: Oh, I should be the one thanking you... For the children still suffering, for a brighter future, my efforts alone are far from enough. I can only hope for your support, so that this glimmer of hope might reach a few more dim corners.
System Notifications: Amid the clinking of glasses, signatures fill the proposal. As you approach, she tucks away the last document, wearing a perfect, decent smile.
Margaret: Chief, are you pleased with how the evening has turned out?
Chief: Of course. Though... I guess you should be the one who's most pleased tonight? Was this table your target from the very beginning?
Margaret: Is it not better to accomplish several things at once? The gala's harmony is preserved, and a worthy cause finds its patrons. After all, guiding the right resources to where they're needed most has always been... an elegant art.
System Notifications: Margaret raises her glass to you in a silent toast. In the flickering light, you cannot quite make out the smile on her face.
▾ Supervision Event 4
⚠⚠ In Vino Veritas
At the banquet, you slip outside for some fresh air, claiming you can't hold your drink.
System Notifications: There you find Margaret, who appears to have slipped out with the same excuse.
• Prompt: Greet her
Chief: Hi there. Here for a quiet break too?
Margaret: Oh, Chief, I know you'll get me. The banquet is lively, but sometimes one just wants to admire the peaceful moonlight.
System Notifications: She settles beside you, a faint, crisp scent of wine wafting near in the night breeze. Your conversation drifts from the moonlight to the Bureau's daily affairs, from idle small talk to the worries you each carry.
Margaret: Sometimes, the higher one's position, the harder it is to speak one's mind, isn't it? After all, not everyone can truly understand the weight you carry...
Margaret: You know, sometimes I envy your decisiveness. Take that "sensitive matter" you handled last month, for instance. Had it been me, I fear I would have hesitated too long for fear of complications... Especially given how delicate the backgrounds of those involved were.
Chief: Just doing my job.
System Notifications: You don't respond, deftly steering the conversation elsewhere. You believe you've handled it well. She simply keeps you company, downing glass after glass of margarita, watching the flush creep across your cheeks and around your eyes.
System Notifications: The next morning, you wake to find a note with elegant cursive writing pinned beneath a wine glass. It outlines her thoughts and advice regarding that "internal matter," and you find that they are the same as yours.
System Notifications: You finally understand her true purpose in mentioning that "sensitive matter" last night. Not to pry words from your lips, but to study your reactions and read your unspoken thoughts.
System Notifications: After all, it seems you were the only one who truly couldn't hold your drink.
▾ Supervision Event 5
⚠⚠⚠ Broken-Winged Dove
You receive an SOS from Pricilla and Tetra.
System Notifications: You receive an SOS from Pricilla and Tetra. Their magic show dove has been injured and is currently being transported back to the Bureau. Upon hearing this, Margaret volunteers to help.
Margaret: Oh, the poor little thing. It must be in such pain and fear, badly hurt like that...
Margaret: Chief, please send it to me. I've raised quite a few birds at home, so I have experience caring for them. It will be in good hands, I assure you.
System Notifications: After some consideration, you entrust the dove to Margaret's care, along with a few reminders.
Chief: Pricilla mentioned this dove is quite clever. It can open its cage and escape on its own. Definitely keep a close eye on it.
Margaret: Rest assured, I'll return it to you in perfect condition.
System Notifications: A few months later, when you see the dove again alongside Pricilla and Tetra, you are nearly struck speechless by its current state.
System Notifications: The word "dove" no longer seems adequate to describe it. Looking at its robust frame and plump breast, you feel that "feathered bowling ball" would be far more fitting.
Chief: This is...?
Margaret: The same little guy that was injured. When I first brought it home, it was so tiny and pitiful-looking. Just look at how lively and healthy it is now!
Chief: It got this fat in just a few months?
Margaret: The bird feed is specially prepared by my family's butler and delivered here. Let me see... There are rare seeds air-shipped from the farlands, imported fresh fruits, Fraser-grown nuts, and competition-grade olive oil from The Great Expo...
Chief: ...Well, that does sound nutritious.
System Notifications: You watch as the "feathered bowling ball" flutters twice in its nest. Its pitiful wings, now comically disproportionate to its massive frame, fail to support its weight and droop down in defeat.
Margaret: This little guy was quite the troublemaker at first. It kept escaping before its injury had healed, and nearly broke another bone outside. Poor thing.
Margaret: Then it occurred to me. Whatever the breed, if a bird can't fly, it will never escape or get hurt again... Hehe...
Margaret: You see, I worked so hard to keep it from escaping.
• Prompt: Praise her efforts
• Chief: Thank you for taking such great care of the injured dove.
• Margaret: I'm so glad you understand. After all, my sole responsibility is to ensure it stays by my side, safe, healthy, and happy. You see how content it is now? It never has to face the dangers of the outside world ever again.
• System Notifications: You look at the smile on Margaret's face, then at the dove that will never fly again. Something feels wrong, but you can't put it into words. All you can do is nod along.
• Prompt: Feel a chill down your spine
• System Notifications: You look at Margaret's smile and feel a chill run down your spine.
• System Notifications: From that day on, a tacit consensus has been established throughout the Bureau: no matter how dire the circumstances, never entrust any living creature to Ms. Margaret's "care."
▾ Supervision Event 6
⚠⚠⚠ The Story of a Masterpiece
Margaret has recently acquired a famous painting at an auction and invites you to the viewing.
System Notifications: Margaret has recently acquired a famous painting from before the Nightfall at an auction and invites you to the viewing held at the Bureau.
Margaret: Behind the birth of this painting lies a sorrowful tale. A child was about to be executed during the war when his pet dove broke free from its cage and threw itself in front of him. The splatter of blood stained the paper the child clutched to his chest.
Margaret: The child's grandfather brought the bloodstained paper to the artist, who was greatly grieved by the event. With bold, sweeping strokes, he created what would become an immortal masterpiece—a dove soaring through the sky, an olive branch in its beak.
Margaret: This painting is both a tragedy and a warning. It exposes the brutality and violence of war. And it is precisely because we have witnessed such horrors that we find the courage to embrace warmth and peace. To the peace that shall one day be ours!
System Notifications: Margaret stands beneath the spotlight as the event's host, delivering her speech and raising her glass. The crowd erupts in applause and cheers. You clap along, genuinely moved, until Margaret's glass clinks yours crisply, drawing back your attention.
Chief: Congratulations on acquiring such a masterpiece, Ms. Margaret. That was a truly moving story.
Margaret: Thank you. In this day and age, this version of the story might sound a touch clichéd and old-fashioned... But I believe in turbulent times, people especially need this kind of peace.
Margaret: However, Chief, there is actually another version of this painting's origin. Would you care to hear it?
Chief: Please, do tell.
Margaret: The other story, well... it's rather underwhelming, I'm afraid. The artist took creative liberties with the death of a child who had perished in the war, fabricating that touching tale of a dove protecting its master.
Margaret: It was because... the artist believed a striking image was needed to ignite the anti-war sentiment among the masses. You see, Chief, sometimes the most compelling "symbol of peace" requires the most meticulous calculation. Wouldn't you agree?
Margaret: Now then, Chief, which story do you find more believable? The touching tale of a dove sacrificing itself to protect its master, or... a carefully choreographed performance, staged by an artist who wished to wake the world?
• Prompt: The first story
• Chief: I'd rather believe the dove truly sacrificed itself to protect its master.
• Margaret: A rather naive way of thinking... But the peace I pursue needs exactly this kind of romantic naivety.
• Prompt: The second story
• Chief: I'm more inclined to believe it was a carefully orchestrated performance.
• Margaret: It seems we are kindred spirits after all, Chief. It's such a pleasure to find someone who understands the deeper meaning behind a piece of "art." Perhaps, in the future, we might craft such stories together...
Flavor Text
▾ Base Outfit
An elegant, luxurious gown paired with silk gloves, jewelry, an antique fan, and a wide-brimmed hat, exuding the grace befitting the elevated status of a peace ambassador from a metropolis.
▾ Phase-Up
May the world take flight from my palm and find its way back to a peaceful rest.
Voice Lines
Реплики пока не добавлены.
Lore
Awakening Signs
According to her, during a diplomatic visit to the farlands with her father as a child, she was kidnapped during a conflict. At the moment of crisis, her special power awakened, allowing her to negotiate with her captors and ultimately securing their cooperation and her release. The subject is a childhood friend of Ms. Langley Blackett and Ms. Bernadette Cavendish. Her special power accessory was obtained through one of them, though the subject has never agreed to join.
Corruption State
Awakened during the latent period. No physical signs of mutation. Possesses exceptionally strong mental power, enabling perfect control over her own emotions and psyche.
Arrest Records
Following the Peace Gala incident, she was recalled to DisCity to receive a commendation. In reality, it was due to suspicion from her superiors regarding her performance during the mission. Rather than evading supervision, she immediately presented herself at the MBCC, requesting to be interrogated and consenting to be shackled and investigated while remaining calm and cooperative throughout.
She is descended from Paradeisos nobility. As a child, she accompanied her father on tours through the farlands, witnessing the cruelty of war and the effectiveness of diplomatic mediation. This solidified her commitment to peace. Following the BR-003 incident, she was ordered to participate in negotiations aimed at weaponizing the Black Ring. Disillusioned, she chose to travel to Fraser, seeking to carry on her vision of peace through her own methods.
She has admitted to deviating from DisCity authorities' plan by covertly supporting the farlands' autonomy, resulting in DisCity's failure to secure the Hypercube mines. This confirms suspicions of her "betrayal." The subject claims that while events took an unexpected turn, her objective has remained unchanged: to achieve peace with her own strategy, while seeking Chief's trust and support.
She cultivates a gentle persona, yet takes pleasure in manipulating others and intended to incorporate Chief into her own schemes. Her facade was ultimately seen through by Chief. After Chief exposed her machinations and demanded intervention and supervision, after a brief silence, she ultimately chose to compromise, accepting full surveillance over her actions and espionage activity.
Performance
She enjoys a lively atmosphere and frequently organizes social gatherings within the Bureau. She also actively participates in various informal Sinner get-togethers, demonstrating her knowledge and expertise on nearly every topic. Impressed by her worldliness, some younger Sinners once invited her to play hide-and-seek, but because she couldn't go anywhere without people wanting to chat with her, she unexpectedly lost.
She is a polyglot and an excellent learner. Certain Sinners once invented a secret language to communicate about gatherings without getting caught. The subject swiftly deciphered it and appeared at the meeting that very evening, much to the horror of those present. Following the incident, the use of secret languages within the Bureau dropped significantly, and some Outland Sinners have since stopped gossiping about others in their native tongues.
Highly sociable and able to earn trust easily, she's quickly established a favorable reputation. Her mediation skills prove particularly noteworthy, and she is often nominated as a mediator. On a separate note, individuals who repeatedly instigated conflicts despite her counsel subsequently experienced unexplained bird harassment. As the Bureau houses no native avian species, the case remains a mystery.
She always submits detailed activity logs containing personal updates and strategic plans punctually. She also frequently provides extended analyses and recommendations regarding Chief's current tasks, clearing obstacles that would impede field operations and ensuring their smooth completion.