EN RU

Jasmine

MBCC-S-094
S
Life LossCore DMGSpecial Support Physical DMG SupportSlow DownEnergy RecoveryPhysical DMG

INFO

BirthdayNovember 8
Height168cm
AlignmentWar
TendencyFury
BirthplaceOutlands
AbilitySanguine Finale
CaseThe Great Expo Serial Event

STATS (LV1 → 90)

❤️Health1234 → 5305
⚔️Attack154 → 661
🛡️Defense122 → 523
🔮Magic Resistance126 → 541
⚡Attack Speed1 → 1
Block1 → 1

Materials

Initial Attribute

A Sinner adept at dealing Physical Damage. Ultimate can deal Core Damage. Deals 5% more damage, and another 5% more against enemies with broken cores.

Mania Intensify

Post-Victory Momentum

For each type of [Life Loss] mark carried by an enemy, Jasmine deals 6% more damage to that enemy.

[Life Loss]: A special mark that deals [Life Loss] damage over time. [Life Loss] marks inflicted by different Sinners are considered different types of [Life Loss] marks.

GUIDE

Guide text not added yet.

CRIMEBRAND SETS

Dreamflower + Inversion
Otherworld Dreamflower Inversion Slash Inversion Slash
Tuning + Hope + Corridor
Tuning Zero Hope Corridor Echo
Mask
Behind The Mask Behind The Mask Behind The Mask
Heartache + Corridor
Heartache Heartache Corridor Echo
Don't use bleak star
Bleak Star Bleak Star
NAME TRANSLATIONS
ENJasmine
CN茉莉 Mòlì
JPジャスミン
KR자스민

General

▾ Ability Summary

The subject can form a deep resonance with specialized War weapons, enabling their physical attacks to be infused with Mania. This infusion forces victims into a state of uncontrollable bleeding.

▾ Awakening Signs

During the Outland war, the subject was captured by enemy forces during a battlefield sweep. Exposed to Mania from enemy weapons, she awakened to newfound abilities, and with them, a burning vengeance.

▾ Corruption State

Corruption levels are critically high, and her mental state is profoundly unstable, marked by symptoms including auditory hallucinations. Despite this, her ability to disguise herself is extraordinary. At first glance, she could easily pass as an ordinary human. However, when subjected to extreme excitement, the scars inflicted by Mania would begin to glow across her body.

▾ Criminal Record

The subject is, in fact, a covert Outland extremist who infiltrated DisCity with the intent to assassinate high-ranking FAC officials and undermine DisCity's security.
The attack she initiated during the Great Expo's closing ceremony resulted in significant casualties and widespread destabilization, warranting immediate detention and stringent containment measures.

Arrest Record

▾ Arrest Record 1

During her performance at the Great Expo's closing ceremony, the subject publicly disclosed her identity as a Sinner and proceeded to destroy multiple high-value artworks. Following her apprehension by the FAC, she was remanded to the MBCC for detention and further management.

Serving Term

▾ Serving Term 1

Upon resuming normal activities, the subject adapted to the Bureau environment with remarkable speed, systematically identifying all supply sources and potential hiding spots, even discovering Faye's secret stash.

▾ Serving Term 2

Upon discovering clusters of jasmine flowers in the Bureau's greenhouse, the subject exhibited remarkable enthusiasm and promptly volunteered to assume plant care responsibilities in exchange for daily access to the blossoms. The Chief approved the request, simultaneously granting permission to move several jasmine plants to the subject's room.

▾ Serving Term 3

In daily life, the subject engages in surprisingly broad social interactions, showing a distinct preference for befriending Sinners with straightforward personalities. Observations indicate that she has discussed dance with Hamel and shared wilderness survival tips with Mantis. However, to mitigate potential risks, direct contact between her and Sinners tied to the FAC, such as Rahu, should be minimized whenever possible.

▾ Serving Term 4

The subject initially refused the private accommodations arranged by the Bureau, insisting instead on sharing a room with the Chief. She was so determined that she even offered to bring her own bedding and sleep on the floor beside the Chief's bed. Despite repeated attempts to dissuade her, she remained adamant, claiming that only by the Chief's side could she feel the comfort of home and sleep peacefully. It was only after the Chief personally promised to check on her nightly—whenever possible—that she reluctantly agreed to stay in her own quarters.

Emotion Check

▾ Emotion Check 1

[Jasmine is hiding something in her palm.]

Jasmine: You came to see me... Jasmine just happens to have something wonderful that I'd like to give you.

• Prompt: Thank you, but you've already given me so much lately. You don't need to keep giving me things.
• Jasmine: For you, Chief, no amount of wonderful gifts could ever be too much!
• Jasmine: 😘😘😘

• Prompt: The security cameras caught you wandering the hallway for quite a while earlier. What were you up to?
• Jasmine: Mmm, I found this beautiful ball of yarn in a corner! Jasmine wanted to give it to you, but... but Jasmine couldn't help playing with it for a little while first.
• Jasmine: 😖😖

▾ Emotion Check 2

[Jasmine looks at you with concern.]

Jasmine: You sneezed twice yesterday and four times today. Are you feeling unwell?

• Prompt: Probably not. It's likely just dust mites and mold causing it.
• Jasmine: Then you should hold me! Jasmine is fragrant and refreshing, I can give you a comfortable work environment!
• Jasmine: 😘😘😘

• Prompt: I've been working overtime a lot lately. I might be coming down with something.
• Jasmine: I understand. Jasmine will do a dance to bless you right away. Please, you must stay healthy...
• Jasmine: 😫😫

Supervision Event

▾ Supervision Event 1

⚠ Hunger Games
The Bureau appears to have started another strange voting session.

System Notifications: The Bureau organized a poll asking people to vote for the Sinner they believed would survive to the end in a survival game.

• Prompt: Check voting results
System Notifications: Jasmine narrowly beat Wolverine by one vote.

▾ Supervision Event 2

⚠ Lingering Kindness
Parting with Jasmine always leaves a lingering fragrance in the air.

System Notifications: After completing an operation with Jasmine, you sit alone in your office, yet you keep catching faint traces of her delicate fragrance.

• Prompt: Look for the source of the fragrance
System Notifications: You discover a jasmine flower in your coat pocket.

▾ Supervision Event 3

⚠⚠ Taste of Home

The cafeteria staff reported Jasmine's unusual behavior to you.

System Notifications: You're reading the monthly report submitted by the cafeteria.

Staff Member: "—In conclusion, this month's newly introduced DisCity-style meal sets have received an enthusiastic welcome from the Sinners."

Staff Member: "The only exception is Sinner Jasmine. After she came once at the beginning of the month, she has never dined in the cafeteria again."

Staff Member: "We sent staff to personally invite her, but she showed strong resistance."

• Prompt: Talk to Jasmine

Chief: Have the cafeteria dishes been to your taste lately?

Jasmine: Did you notice, Chief? Jasmine is so happy.

Jasmine: But you don't need to worry about it too much. I'm already used to this kind of thing.

Chief: You don't need to endure it. If there's anything you don't like, you can always speak up.

Jasmine: I don't dislike it at all. The DisCity meal sets... hehe, how wonderful they are. I see everyone around me eating so happily.

Jasmine: This is DisCity meat, DisCity vegetables, DisCity soup, it tastes like, like...

System Notifications: Jasmine seems to have started muttering to herself.

• Prompt: Wait quietly for her to continue

Jasmine: It tastes like, like real food...

Jasmine: But that's not right... I keep feeling something strange. This isn't like the DisCity food I've eaten before...

Jasmine: And then, you know, that day I was eating fish. I don't know how to eat fish. My homeland had no fish. A fishbone cut my tongue, it bled, and I discovered...

Jasmine: This, this is the real taste of DisCity food, the taste I once experienced lying on the ground, lying beside my parents, tasting DisCity food... ha, hahaha...

• Prompt: Hold her hand

Chief: Jasmine... Jasmine! Look at me...

Chief: It's okay. All of that is in the past now. You're safe here. I'm here with you, you're safe.

System Notifications: Jasmine's face relaxes into that familiar smile you know so well.

Jasmine: I'm fine, I... Jasmine is satisfied with everything.

Chief: ...

System Notifications: Jasmine's situation weighs on your mind for a long time. Eventually, you have the cafeteria open a dedicated Outlands cuisine window, for all those who find themselves far from home.

▾ Supervision Event 4

⚠⚠ Forbidden Summit

You receive a report: Sinners are fighting in the Recreation Area.

System Notifications: A Sinner rushes breathlessly into your office to report: Jasmine and Hamel got into a fight in the Recreation Area after a disagreement.

• Prompt: Go immediately to the Recreation Area

System Notifications: Rather than the main combatants dancing with blades and flourishing sleeves, what catches your eye first is the helpful citizen Demolia standing between them, trying to break up the fight.

Demolia: Stop! You two need to quit fighting!

• Prompt: Join Demolia

Chief: You two need to quit fighting!

System Notifications: The two Sinners stop their movements and look at you in confusion.

Chief: The Bureau strictly prohibits fighting between Sinners!

Jasmine: I'll do whatever you say.

Jasmine: Jasmine simply didn't know that this wasn't allowed here either.

Hamel: But Chief, we were just dancing...

Hamel: Jasmine said she wanted to teach me the twin blade dance.

Chief: ...I see. I understand now.

Chief: When dancing in the Bureau, don't bring weapons.

Chief: There are people coming and going here constantly. If you two want to dance, you should go to the dance studio instead.

▾ Supervision Event 5

⚠⚠⚠ Afternoon Hours

The Supervision System is unable to track Sinner Jasmine.

System Notifications: Supervision System:
Sinner Jasmine has been out of supervision for five hours. Go and inspect?

• Prompt: Yes

System Notifications: After some searching, you finally find Jasmine at the Bureau's pet boarding facility. She's actually asleep, curled up with the cats.

• Prompt: Approach quietly

Jasmine: ...Chief?

Chief: Sorry, did I wake you up?

System Notifications: Jasmine stretches lazily, then her eyes flutter closed again.

Jasmine: I'm happy to see you when I open my eyes.

Jasmine: Did you come looking for Jasmine for something?

Chief: We just hadn't seen you in your room and were a bit worried.

Chief: Are you sleeping here? With the cats?

System Notifications: Jasmine gently strokes the kitten lying in her arms, and it purrs contentedly under her touch.

Jasmine: Yes, I like animals. They're pure, not complicated like humans.

Jasmine: Sleeping here, Jasmine feels very at peace.

• Prompt: Suggest she sleep elsewhere
• Chief: I'm glad you're alright. But aren't you taking over their beds?
• Jasmine: Hmm? I think it likes me quite a bit, and I like it quite a bit too...
• Chief: It'll get cold here later when the temperature adjusts.
• Chief: How about coming to my office? I have blankets there.
• System Notifications: Upon hearing your words, Jasmine smiles and gets up almost immediately, obediently following behind you.
• System Notifications: Just before leaving, you pause to think for a moment, then borrow a cat from the staff.

• Prompt: Stay to keep her company
• Chief: Is it comfortable sleeping like this?
• Jasmine: You might not be used to this feeling... but they're so warm when they curl up next to you.
• Jasmine: But what's most comforting of all is... shh, listen—that gentle breathing. It means they're sleeping peacefully.
• Jasmine: Would you be willing to... give it a try?
• Chief: Alright, then I'll rest for a while too.
• System Notifications: You carefully lie down beside Jasmine, leaning against the wall without taking up any of the cats' spots.
• System Notifications: Under the warm glow of artificial sunlight, you gradually grow drowsy, with Jasmine's steady breathing beside you.

▾ Supervision Event 6

⚠⚠⚠ The Cat's Gratitude

Lately, trophies have been appearing at your office door.

System Notifications: After one mission, you find a broken necklace at your office door.

System Notifications: After another mission, you find a damaged leather jacket at your office door.

System Notifications: After yet another mission, you find a bloodied ring at your office door.

System Notifications: You're absolutely certain this ring still holds the warmth of its previous owner.

• Prompt: Investigate Surveillance Footage

System Notifications: The footage shows Jasmine's figure skipping up to your door, setting down the trophies, then tiptoeing quietly away.

• Prompt: Wait and see

System Notifications: The next day, after your mission ends, you don't return to your office immediately, but instead hide nearby to observe.

System Notifications: Finally, a familiar figure comes into view.

Chief: Ahem...

Jasmine: Oh my, you caught me.

Chief: Oh my, you found me.

Jasmine: Look, these are things I just picked up from my "guests" today. Aren't they pretty?

Jasmine: If you hold them up to the light, they even sparkle!

Chief: We thoroughly checked everyone when you returned, so how on earth did you manage to hide these...

Chief: But what I really want to ask is, why did you put these things at my door?

Jasmine: You... don't like them?

Jasmine: I just thought these things were too beautiful, it felt like a waste to leave them on those people.

Jasmine: And besides, thinking about how gentle you are whenever you're with Jasmine...

Jasmine: Jasmine has nothing... and no idea how to ever repay you...

• Prompt: Say you're a bit worried
• Chief: Actually, I'm a bit worried.
• Jasmine: Huh? I... I made you worry? I'm sorry, I...
• Chief: These things often have unknown contamination residue on them, and keeping them close to your body all the time is bad for your health.
• Chief: I don't really like that kind of thing.
• Chief: On the contrary, what I like is for you to be healthy and take good care of your body.
• Jasmine: Hmm...
• Chief: Next time you find these things, remember to give them to me or other staff members, okay?
• Jasmine: Jasmine understands... I will take good care of myself.

• Prompt: Say you really like them
• Chief: Thank you, I really like them.
• Chief: Next time, can you hand them to me personally? Preferably right when you've just gotten them.
• Chief: I want to hold them in my hands right away.
• Jasmine: Really? That's wonderful!
• Jasmine: From now on, I will give them to you as soon as I get them.

Flavor Text

▾ Base Outfit

Outland-styled dance attire designed to showcase the dancer's graceful, alluring form to its fullest.

▾ Phase-Up

To revel in slaughter is a sin, as is becoming an ignorant accomplice. The shackles of hatred will guide her to every guilty soul.

Voice Lines

Реплики пока не добавлены.

Lore

Ability: Sanguine Finale

Ability Tags