S
INFO
| Birthday | December 18 |
| Height | 188cm |
| Alignment | Treachery |
| Tendency | Fury |
| Birthplace | Syndicate |
| Ability | Stormy Thunder |
| Case | Rustfire and Drifter Camp Serial Event |
STATS (LV1 → 90)
Materials
Initial Attribute
A Sinner adept at dealing Physical Damage. Ultimate can deal Core Damage. While Donald is on the field, Magic Damage caused by triggering the [Electrocution] mark is converted to Physical Damage proportionally.
[Electrocution]: A special mark that can cause [Electrocution] damage, lasting for 10 seconds and stacking up to 100 times. When the bearer of the [Electrocution] mark takes Skill Damage, 1 stack of [Electrocution] mark is consumed, and the bearer takes (the activator's Attack *30%) Magic Damage and briefly becomes [Rooted].
[Root]: Unable to move.
Mania Intensify
Conquer The Enemy
Deals 10% more damage, and another 10% more against enemies with broken cores.
GUIDE
Guide text not added yet.
General
▾ Ability Summary
During battles, the subject can summon storms and thunderbolts, sweeping across the battlefield at an extremely rapid speed, causing massive destruction. At the same time, this ability also enhances his physical capabilities in all aspects, allowing him to win and survive in almost any harsh battlefield environment.
▾ Awakening Signs
The subject claims that he awakened a very long time ago, dating back to as early as his teenage years when he fought gang members on the streets, but he doesn't explain the specifics.
▾ Corruption State
The subject was treated inhumanely after N.F. 104 as he suffered a mental breakdown, and his ability went out of control for a while. But after treatment, he is cured and mentally stable, showing no obvious signs of Mania.
▾ Criminal Record
The former leader of Rustfire, who played a key role in the conflict between the West District miner union and the Nirvana Group from N.F. 103 to N.F. 104. Joined the Executive Committee in N.F. 113, but later defected again, causing great harm to public safety in West District.
▾ Criminal Record 2
Given the significant role the subject played in the reconstruction of West District, he is allowed more freedom to move around as he pleases. He is even allowed to act as a "West District diplomat" to discuss various cooperation matters in the satellite town and Outlands.
Arrest Record
▾ Arrest Record 1
Shortly after the conclusion of the serial incidents in West District, the subject unexpectedly turned himself in and expressed to Chief that he required the MBCC's support for some reconstruction matters in West District.
▾ Arrest Record 2
The former leader of Rustfire, disappeared after the BR-002 mining incident and didn't return until after N.F. 113. Operating in the West District as an Executive Officer of the Executive Committee, he was considered a traitor by the remaining members of Rustfire for a while.
▾ Arrest Record 3
After the mining incident, the subject was confirmed to be under the control of a subordinate organziation affiliated with the Nirvana Group, forced to make a public speech betraying Rustfire. He was then sent to Banyan Fourth Hospital for research on the stimulus and intensification of Sinner Mania. After a mental breakdown, he was abandoned and handed over to Dr. Das Alz.
▾ Arrest Record 4
During his treatment at the hospital, he met Samuel, an acquaintance from his Rustfire days. Until he was removed from Banyan Fourth Hospital by the Executive Committee for unknown reasons, the two maintained close contact, plotting several covert operations to assist Rustfire.
Interrogation
▾ Interrogation 1
Donald arrives unexpectedly at the MBCC, where the Chief finds him helping himself to the cafeteria food and flirting with Ignis and Kelvin while they work in the kitchen. He thanks the Chief for the meal, which the Chief is happy to provide, but they’re correctly assess that Donald wouldn’t have shown up out of the blue without a bigger purpose than that. Donald suggests that find a more private place to talk, and the Chief brings him to the interrogation room.
They discuss a bounty that Nirvana has placed on Donald’s head, and both agree that as long as he lays low, it is unlikely that they will ever catch up with him. However, Donald is concerned that since the end of BR-002, there are untold thousands of people in Syndicate who are still suffering from low-level Mania contamination, and the West District doesn’t have the resources to treat them. The Chief offers to use their political clout to solicit donations from Eastside to fund treatment, but Donald dismisses this offer, saying that once the new Hypercube trade gets underway, money won’t be a problem. Instead, he’s concerned about the recent influx of carpetbaggers from Eastside, including doctors coming to provide treatment for Mania patients. He reveals that one such patient is his Aunt Margaret, and that she has been abducted by Nirvana under the cover of a group of doctors from Banyan Fourth Hospital, a psychiatric hospital in Eastside. Donald asks the Chief for help rescuing her, and puts them in touch with Das Arz, a doctor at Banyan Fourth Hospital whom Donald has history with.
Donald informed you about the Mania problem that the West District is currently facing, and you learned that his Aunt Margaret was taken away by Banyan Fourth Hospital, a subordinate organization affiliated with Nirvana. You found information about the doctor Donald mentioned and decided to go to the Fourth Hospital as quickly as possible to talk to him in person.
▾ Interrogation 2
To the Chief’s surprise, Donald accompanies them to the hospital, wearing a beaglepuss disguise. He is nevertheless able to convince a nurse that he is the Chief’s bodyguard, and allowed to accompany them to their appointment with Dr. Arz. Along the way, the nurse receives notice of a disturbance with the hospital’s Mania patients, and he leaves Donald the Chief temporarily alone. Psychiatric patients nearby recognize Donald, revealing that he had previously spent time at the hospital.
The nurse returns and brings Donald and the Chief to Das Arz. Dr. Arz quickly sees through the Chief’s cover story for being there and confirms that Donald was once one of his patients. He refuses to assist them with their mission to rescue Margaret, but he reveals that she is being held in the same high security ward where Donald was once confined. He also provides the Chief with Donald’s medical records and warns them against interfering with the hospital’s operations, as despite its ties with Nirvana, it remains a legitimate medical facility. The Chief and Donald depart from the hospital, resolved to find a way to get to Margaret.
The meeting with Doctor Das didn't go smoothly. Things are proving to be more difficult than previously expected. Fortunately, Doctor Das provided essential information. You and Donald decided to further analyze the situation and make new plans based on the current circumstances.
▾ Interrogation 3
The Chief reads Donald’s medical files and finds that between N.F. 105 and 108, Donald’s severe trauma from the events of BR-002 and his subsequent marking left him with intense schizophrenia, inability to speak, and little ability to respond to the outside world. Despite this, he was also the subject of extensive and brutal experimentation due to his rare status as a docile S-Class Sinner. In N.F. 108, it was determined that he no longer held research value, and Donald was handed over for psychiatric intervention. Donald interrupts and tells the Chief that, despite appearing like a normal part of the Banyan system, the Fourth Hospital is a front for Nirvana to dispose of political threats. Doctors like Das Arz are there to provide cover for the activities taking place beneath the surface. He goes on to explain that after Nirvana tired of experimenting on him, Dr. Arz became his psychiatric therapist. However, Donald’s condition only began to improve after he was found by Samuel and Raven, who told him about Julien’s construction of Drifter Camp and the rebirth of Rustfire. He seems breezily unconcerned with the details of the horrors he experienced, so the Chief presses him further, forcing him to confess that he continued to be confined all the way until N.F. 112. However, Donald insists that he is just happy the worst is behind him and sees no point in digging up the details of his past, which prompts the Chief to apologize for their fixation on trying to “reveal the truth.”
Donald continues to explain that after he met Raven, they decided to spread a false story of his death in order to prevent Rustfire from engaging in a suicide mission to rescue him. Meanwhile, Donald pretended to be insane for years in order to keep Nirvana from suspecting him, but he refrained from trying to escape out of fear of their retaliation against Dr. Arz and his fellow patients. Ultimately, he was released due to an order from the Hush that transferred him to the Reconstruction Executive Committee. Donald and the Chief speculate on why Shalom would have done that, and conclude that Paradeisos and Nirvana must not be perfectly in lockstep. This realization spurs an idea, that if they were to expose (or threaten to expose) the sordid truth of the Fourth Hospital, there would likely not be any consequences from the higher ups.
Your late night conversation with Donald yielded surprisingly positive results. Now, you're prepared to confront Banyan Fourth Hospital head-on.
▾ Interrogation 4
Donald and the Chief meet with Jones, the director of the Fourth Hospital. Donald demands that they release Margaret, and Jones counters that they will gladly do so only if Donald takes her place. He admits that Nirvana can’t move openly against the Chief of the MBCC, who is now one of the most politically important people in DisCity, but that Donald also can’t defy them as long as they have Margaret. Donald retorts that Nirvana isn’t the only holding cards, and produces a videotape showing hospital researchers conducting fatal experiments on patients. Jones is furious, but insists that such blackmail can’t harm Nirvana.
The Chief counters that that may have been true six months ago, but now, political and business elites are rushing to make alliances within the newly empowered West District. Under pressure Das calls his boss, the Dean of the Banyan Medical system. The Chief proposes to her that in exchange for not revealing the hospital’s dirty secrets, Banyan should transfer the Fourth Hospital’s assets to a new branch hospital for treating Mania in the West District, with Das Arz as its director. The Dean reluctantly agrees, and looks forward to when she will meet the Chief face to face.
A week later, Donald helps with the construction of the new West District’s Banyan Branch Hospital. Although tired, he expresses satisfaction that his and the Chief’s long hard work is finally showing results. He comments on how a decade ago he was just acting on instinct and fighting his way towards his goals, but now he’s learning as he goes to make deals and find partnerships for West District, and reflects that the modern Syndicate would be the perfect place for Julien. Margaret is released from the hospital, having finished her Mania treatment. She sternly asks Donald where he’s been for the past ten years, before hugging him and finally welcoming him home.
A few days after Margaret's discharge, you approved Donald's application for his "long-term fieldwork." After all, West District needs him more than the MBCC does right now. After everything he's been through over the past ten years, this man is once again back to the land he's familiar with, "giving his all" for his hometown. It's clear that Donald is satisfied with his current situation. In his own words, "It's quite romantic."
Serving Term
▾ Serving Term 1
The subject is quite outgoing, attempting to strike up conversations with anyone he can communicate with and trying to persuade them to assist in the reconstruction of West District. Due to the frequency and intensity of these conversations, he has received numerous complaints.
▾ Serving Term 2
For unknown reasons, the subject rarely uses his Sinner abilities. However, thanks to his superior physical capabilities and combat skills, he can easily handle most combat scenarios.
▾ Serving Term 3
The subject has an excellent relationship with his aunt. He often invites the Chief and his close Sinner friends to his aunt's place for a visit and to taste her homemade stew.
▾ Serving Term 4
With the Chief's special approval, the subject was allowed to walk around freely in the MBCC, traveling to the West District, Eastside, and many other places to support the reconstruction of the West District.
Emotion Check
▾ Emotion Check 1
[Donald is carefully polishing his long spear.]
Donald: Not much to do lately, so I'm taking care of my old companion.
Chief: ......
• Prompt: You can hit the open space for a bit of training.
• Donald: Huh? You wanna watch me train? If you want, I'm ready to give you a show!
• Donald: 😉
• Prompt: I'll leave you to it, take it easy...
• Donald: Hey, you're just going to walk away like that? How about a little chat, Chief...
• Donald: 😫
▾ Emotion Check 2
[Donald is daydreaming, propped up against the balustrade.]
Donald: Hey, Chief, the sun's pretty great today, isn't it? Fancy coming out for a bit of sunbathing?
Chief: ......
• Prompt: Got a heap of work on my plate still...
• Donald: Hey, you know, sometimes it's okay to put work on the back burner for a bit...
• Donald: 😏
• Prompt: ...Okay.
• Donald: Come here, stand this way. Pretty nice, right?
• Donald: 😉
Supervision Event
▾ Supervision Event 1
⚠ Brag Brigade
Donald has set up a "Brag Brigade."
System Notifications: Since Donald's arrival at the Bureau, he's got a flair for sliding self-compliments into small talks. If any Sinners look uncomfortable, he confidently insists that patting yourself on the back is the way to go and urges them to hop on board. This habit catches on, eventually giving rise to what's now the Bureau's famous "Brag Brigade."
• Prompt: How about we stick to exchanging compliments? It's a more natural icebreaker.
▾ Supervision Event 2
⚠ New Energy
The Bureau's energy contingency plans need broader options.
System Notifications: Recently, the energy furnace has been shutting down at random. Your inquiries reveal that Summer and Eureka are experimenting with Donald's powers to generate electricity, aiming to innovate the Bureau's energy strategies. They're currently testing this groundbreaking idea.
• Prompt: Maybe it's wiser and steadier to have Donald on a bike, pedaling away to produce energy.
▾ Supervision Event 3
⚠⚠ Heroic Tales
When it comes to spinning yarns, Donald and EMP are evenly matched.
System Notifications: On fine afternoons, strolling by the greenhouse, it's common to spot quite a few Sinners basking in the sun and chatting.
Chief: Hope this calm sticks around all day... Oh, are those Donald and EMP? They look like they're having a blast...
• Prompt: Go take a look
Donald: Used to be known as the West District Star, but I always say, "Us West Siders stay humble," so they started calling me the Thunder King instead... Goes to show, people know a legend when they see one!
EMP: Absolutely! Remember when my one arrow put half the Syndicate in a standstill? The nickname "Archer Queen of Syndicate" became a buzz all over town. Gold always glitters, doesn't it?
Donald: Looks like the West District never runs out of gifted folks. Surprising to see things still so lively even after I've hung up my hat. But the youngsters, they often can't quite get a handle on their strength, right? It was a long road for me to learn how to hold back.
EMP: Yeah, really, when you're too powerful, it's like a double-edged sword—a bit of a high-class headache, huh?
Chief: What's going on here? A back-patting competition?... Hold up, is that something between them?
Donald: Listen, missy, respect your elders and give it here to me, the one and only legend of Inner Bay. It's definitely going to love being held by a stud like me!
EMP: Listen, old man, give the younger generation a chance, okay? Pass it to me, the Uncrowned Ruler of Syndicate! It's bound to favor a hug from a pretty young girl like me!
• Prompt: Time to split them up
Chief: No more squabbling, peace and love, everyone... Hey? Isn't that Mantis's new ragdoll cat? What's it doing here?
Donald: Can't believe I, the great hero of Drifter Camp, got upstaged in scooping up a cat for a hug... It's like, you're gone and suddenly you're forgotten!
EMP: Ah, the big fish can't always boss the small fry. In this place, Chief's word is law. We've got no choice but to go with the flow.
Chief: Hold off on the theatrics until I've given Mantis back her cat. Really want a cuddle? You should check with the owner first if she's okay with you giving it a little rub.
▾ Supervision Event 4
⚠⚠ Smoke and Mirrors
Nino live streams her mischievous antics, while Donald lends a helping hand with gusto.
System Notifications: After finishing a work task and sipping your coffee, you remember it's time for your daily peek at Nino's live stream.
• Prompt: Enter Nino's live-stream
Chief: Hmm, she's rolled out a new segment—"Aiding fans in dealing with online dating sleazebags." But why the need for a virtual makeover?
System Notifications: You're watching Nino's stream when suddenly the camera goes dark, and then, a fierce, no-nonsense tough guy's face takes over the screen.
Donald: "Everyone got a good view? Ah, let's see—face and voice transformation done and dusted. Told ya, never underestimate Nino. So, what do you think, convincing enough?"
Donald: "Okay, let's get down to business. Nino's about to school this player! I'm hitting him up with a video call from a fan's account. Oh, you think this face looks menacing? Haha, appreciate it!"
Donald: "Hey, kudos for noticing! But this look is specially commissioned, inspired by some web art, so no sharing, okay? Seems familiar? Remember, it's from the web!"
Chief: What's Donald up to now...? Oddly enough, he's nailed imitating Nino. But to what end?
System Notifications: You might not notice at first glance, but a closer look reveals it's not Nino in her digital disguise on the screen. It's actually the digital disguise itself—the 6'2" hulking presence of Donald himself.
• Prompt: Getting to the heart of it
Chief: You see, I kept your secret, making sure the show ran without a hitch. So, why not spill the beans? What's the actual deal with this act?
Donald: Oh, come on, didn't that girl say she was smitten by my strong, heroic looks and asked me to star in it? How could I hold back these muscles? It's all about playing the gallant knight, isn't it?
Chief: But that can't be the whole story, right?
Donald: You really do know me best. I mean, I've got this bounty on me, and who knows? There might be someone out there gunning for my dashing good looks.
Donald: So I dropped some red herrings, a bit of smoke and mirrors, you know? It beats going off the grid completely. Keeps them guessing. That's street smarts for you.
Chief: Street smarts or not, I can't say, but it sure works wonders as a decoy...
▾ Supervision Event 5
⚠⚠⚠ Abnormality in the Infirmary
Lately, Donald has been making too many trips to the infirmary.
System Notifications: Ping! There's a monthly medical report on your desk waiting for approval.
Chief: Let's take a look... What? Why did Donald need so many treatments in the infirmary this month? Have there been nasty fights going on behind my back?
• Prompt: Investigate
Donald: Ow, ow, ow... It's nothing, just some scratches, don't fuss over it... Seriously, I mean it, stop with the antiseptic already, I'll be fine on my own!
System Notifications: When you walk into the infirmary, you find the staff, a bit exasperated, pulling the curtains around Donald who's stubbornly refusing treatment. He notices you standing at the entrance and begins to bellow.
Donald: Is that Chief? Finally here to check on your right-hand man who's faced death and danger for you? Come take a look at how committed I've been to nurturing your talents! I've sacrificed my own flesh and blood, literally walking through fire and water for you...
Donald: To ramp up our team's fighting skills, I played the role of the dummy, showing that kid how to swing a pipe and where to land her blows! Check out these marks! They're my badge of honor for you!
Chief: I know you've been busy coaching Hella on how to handle her weapon, which is no easy feat. Forgetting to tell you guys to watch the intensity and limits during practice falls on me.
Chief: Here's an idea: you get a three-month break from your duties at the Bureau. Consider it my way of making it up to you. How bad is the injury? Let me check. Remember, injuries need treatment, no playing the hero.
Donald: What? No, no need for that. These cuts are nothing to look at, and I'd hate to give you an eyesore.
• Prompt: Insist
• Chief: I was actually thinking of sizing up the compensation based on how bad your injuries are, so I really need to check them out.
• System Notifications: Donald, looking somewhat goofily happy about not having to do his usual duties, is still adamant about not letting you check his injuries, making you a bit suspicious.
• Donald: You know, you youngsters just don't know how to cut some slack for us older folks... Alright, go ahead and look, but on one condition—even if you spot something, keep it under wraps!
• Chief: Sure... But what's with all these patches on you? There aren't even signs of recent injuries... Hold on, is it possible?
• Donald: Look, you gave me your word. Throw me a bone, will you? Let's keep it between us that my old injuries acting up is what made me vulnerable to that girl.
• Chief: You know, if you had warned me earlier, I could have let you dodge this whole thing...
• Donald: Hey, I didn't expect it to turn out this way either! Don't give me that look. I see it as a score. Got to pass on some skills, take it easy on the job, and snagged a bit of your care. This whole drama? Totally worth it, pretty sweet deal!
• Prompt: Feign backing off
• Chief: Alright, if you're really that persistent, I'll drop it. You should, though, consider giving up the tough act.
• System Notifications: Donald, learning he doesn't have to do his shift, is thrilled, thinking he's successfully fooled you and completely relaxes. That's probably why he, normally so sharp, doesn't see you come back.
• Donald: Ow, is it because it's going to rain tomorrow, and that's why these patches aren't working? Getting older really takes its toll, huh? If I were just ten... no, let's say three to five years younger, I wouldn't have messed up...
• Chief: What's with all these patches?
• Donald: Just my battle scars from weathering storms and thunder. Got some old-timers from Drifter Camp to mix up these herbal remedies... Hold up, what are you doing here?! Wow, you're outmaneuvering me at my own game!
• Chief: Otherwise, I wouldn't have spotted your "badges of honor." It puzzled me why you were getting injured so often in training... Why keep the flare-up of old wounds a secret? I could have adjusted your training schedule.
• Donald: Well, I was trying to play it cool, but turns out time is the real slayer. Ignoring those small injuries back in the day means nowadays even a little strain sends me off the field...
• Donald: No need for that worried face, I asked for this. Anyway, having lived my life, now getting to pass on some wisdom, slack off a bit, and bask in your attention? It's pretty great, totally worth it!
▾ Supervision Event 6
⚠⚠⚠ Experience Over Theory
Donald appears to be a jack-of-all-trades.
System Notifications: In the flu season, you're on a mission from Anne, delving into the black market to get a specific herb known for warding off sickness.
Donald: Oh? Chief, it's not often we bump into you here in the black market! Hunting for some good finds? Want me to tag along and give you a hand?
• Prompt: Pausing
Chief: I appreciate the thought, but Donald, do you know anything about picking out herbs?
Donald: You're selling me short here. Hang on, I'm about to impress you!
Donald: Hey mate, can I check out these herbs? Yep, thought so... Look here, these bits are still white, not fully grown! You're passing these off as ready-to-use? That's a bit dodgy, isn't it?
System Notifications: Donald steps up next to you, rummaging through the herbs at the stand. A few choice words later, he's got the black market seller at a loss for words, dodging a shopping blunder for you.
Chief: Donald, you're incredible. I had no idea you were a whiz at herb identification. Is this something you picked up on purpose?
Donald: Haha, learned something new, didn't you? I could show you the ropes if you wanted... Just kidding. It's not a big deal, really. I've just been around the block more than you have.
Donald: You know, experience trumps theory. If you'd been to as many places as I have, handled guns, done hard labor, played the hero and the villain, you'd also have a bunch of random skills up your sleeve.
• Prompt: So, what did the West District teach you?
• Donald: The West District? Loads! Man, you have no idea. It's crawling with tough old timers. Step out of line, and they're ready to ear-pull and lecture you from dawn till dusk!
• Donald: I had to get really good at cutting and running, thanks to that place! And that's not all—I picked up another trick, rolling with the punches! Heh, you should give it a whirl, it's super useful!
• Chief: This feels a bit different from what I was expecting...
• Donald: What, not fancy enough for you? There's not much glitz and glamour to be found in the West District. The best we've got is using newspapers as makeshift blankets during cold snaps, and growing tomatoes in cans slapped with mud.
• Donald: Easy now, I see your point. Most of what goes on in the West District is about sticking together and fighting to stay alive... But it's this kind of street-smart, born from the dirt, that keeps us going. That's real class, don't you think?
• Prompt: So, what did the Bureau teach you?
• Donald: Hmm, the Bureau? That's a head-scratcher. I mean, you wouldn't badmouth someone right to their face, right? Oh, hold up, got it. Don't get it twisted, it's just there's a boatload of new stuff I've picked up here, stuff that needs some time to sift through—
• Donald: Here we go: Sensing allure in aromas, tackling burnt meals, building and using wilderness havens, navigating and seeking sanctuaries in WhiteSands...
• Chief: Cassia, Ignis, Mantis, Kawa-kawa... You're quite the social butterfly, aren't you?
• Donald: And let's not forget the golden rule—Chief is always right. If ever in doubt, just loop back to rule number one!
• Donald: Impressive, huh? Got you feeling something, didn't it? If you're really touched, why not give me a day off? I want to give my trusty old spear some TLC. Deal?
• Chief: If you can stick to your word and play ball, then yeah, I guess it's doable...
Flavor Text
▾ Base Outfit
This is quality clothing selected from limited inventory, replicating the classic style of the Rustfire leader. It is not only convenient for battle, but also flamboyant and magnificent.
▾ Phase-Up
The sun will shine equally on the ruins, just as the people of the West District will have an equal future.
Voice Lines
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