EN RU

Enfer

MBCC-S-641
S
Attack SupportFearCore DMG Magic DMG

INFO

BirthdayOct 31
Height168cm
AlignmentLimbo
TendencyCatalyst
BirthplaceEastside
AbilityHorrific Mark
CaseThe Witching Hour Incidents

STATS (LV1 → 90)

❤️Health904 → 3386
⚔️Attack131 → 562
🛡️Defense56 → 240
🔮Magic Resistance58 → 248
⚡Attack Speed1 → 1
Block1 → 1

Materials

Initial Attribute

A Sinner adept at disruption. When enemies are affected by [Fear], Enfer gains 1 Energy. This effect has a 1-second cooldown after each use.

[Fear]: A control effect that reduces Movement Speed by 75% and makes actions uncontrollable.

Mania Intensify

Tidal Surge

Energy Recovery Speed increases by 15%.

GUIDE

Guide text not added yet.

CRIMEBRAND SETS

Tuning + Hope + Corridor
Tuning Zero Hope Corridor Echo
Justice + Corridor
Justice Justice Corridor Echo
Afterglow + Corridor
Afterglow Afterglow Corridor Echo
Dreamflower Inversion
Otherworld Dreamflower Inversion Slash Inversion Slash
Tuning + Paradise
Tuning Zero Paradise Regained Paradise Regained
NAME TRANSLATIONS
ENEnfer
CN恩菲尔 Ēnfēi'ěr
JPエンフェル
KR엔퍼

General

▾ Ability Summary

The subject's power allows her to manipulate the mental images of her victims. By making them see images or objects that frighten them, she breaks them physically and psychologically.

▾ Awakening Signs

It's initially inferred that Enfer awakened her power after witnessing the death of her loved ones and being directly exposed to the BR-004 on the day of its appearance. But upon further investigation, the MBCC believes that this might not be the day on which Enfer awakened her power, and that it might have happened at an early date.

▾ Corruption State

Crystals are obvious on Enfer's body; Enfer has chiseled them into the shape of a heart. Though it's not easy to discern, her mental status is not very stable.

▾ Criminal Record

One of the top sculptors in Eastside. She comes from an artistic family, with both her parents being renowned artists. At first, her artistic style was not recognized in the mainstream, and she could only show her creations on a small scale. Her creations, according to herself, are representations of the world she sees. The Witching Hour Incident, brought about by Enfer's power, has caused serious damage and painful repercussions in Eastside; she must be detained immediately.

▾ Criminal Record 2

According to Chief, the subject activated her power during the Witching Hour incident due to her own agony and her biased view of the world. Despite that, Chief still believes the subject has a good side, which Chief attempts to uncover and nurture. Though the outcome is still unknown, the subject is now stable and has warmed up to Chief. Her prognosis is rather promising.

Arrest Record

▾ Arrest Record 1

In the Witching Hour Incident, the Chief gets through the maze built by Enfer the Witch and rescues her. After that, Enfer goes to the MBCC with the Chief of her own volition, and agrees to be detained.

▾ Arrest Record 2

Coming from an artistic background, Enfer is one of the top sculptors in Eastside. She sees her creations as an extension of herself. In the Witching Hour Incident, her power increased drastically, and she is now an S-class Sinner. She is adjusting to her new role, learning to see the world through a new pair of lenses.

▾ Arrest Record 3

Enfer's mother was a much bigger name than Enfer's father in the art world. Out of jealousy and driven to madness by stress, Enfer's father eventually killed his wife to create the sculpture The Truthful One. This incident influences Enfer's early works, and is the inspiration behind Enfer's series of horror-themed sculptures.

▾ Arrest Record 4

On the night The Truthful One was created, Enfer was saved by her mother from her father's sculpting knife. She has been haunted by the memory since. This memory has driven her to explore the nature of horror, but what her mother did for her that night has also set the tone for her later creations—love is a theme that she'll turn to in the future.

Interrogation

▾ Interrogation 1

A week after the Witching Hour's end, Enfer awakens, having become an S-Class Sinner. In the meantime, the source of the Witching Hour's power has remained a mystery. The Chief questions her about it, and Enfer says that she has always yearned for fear, and given up on love long ago, believing that it is fragile, fake, and defenseless. Fear, in contrast, is all that keeps people alive. However, she recalls Sosia's words to her, that Enfer's fear was not pure and that she had never truly abandoned love. Enfer wonders what she was feeling when she became a Sinner, and what is the origin of her power. The Chief promises to stay by her as she tries to figure it out, and she suggests that they go together back to the Belphegor Art Museum.

Enfer, too, knows little about the Witching Hour's power, but you both are certain it is related to Sinner power.
Enfer wants you to visit Belphegor with her again for an investigation.

▾ Interrogation 2

The chamber where Sosia once stood is filled with shattered fragments of Enfer's works. She sadly picks through the rubble, and uses the pieces to re-create a small sculpture of a cocoon with a tiny heart-shaped mark, but it shatters at the smallest touch. Enfer compares an artist's lifecycle to that of a moth: struggling, growing, starting over, and eventually evolving to a complete form, impressing everyone, and then plunging into fire and leaving the world with only their residue. She says that she wants to create a perfect mark that can never be forgotten.

While cleaning up the rubble, the Chief notices that the rest of Enfer's works have the same heart-shaped mark as the cocoon. But they find an oil painting without the mark, made by Enfer when she was young, before her mother's disappearance; her mother was an oil painter, and Enfer rarely painted again after her death. The Chief asks her about it, and Enfer confusedly says that she is not conscious of marking her art this way. It reminds them of Sosia's claim that there is something Enfer is unwilling to let go of. In order to hunt for the origin of this mark, Enfer brings the Chief back to her home.

Enfer re-creates a small sculpture with the fragments of her works. You find on the sculpture a tiny heart-shaped mark, just like the one present on most of Enfer's works.
But that mark is missing on a painting in the art museum painted by Enfer when she was little...
Enfer seems to recall something and hopes that you can accompany her back to her home.

▾ Interrogation 3

Inside her and her father's studio, Enfer tells the true story of her parents: their marriage was arranged, to combine their artistic genes in their daughter. Her mother tried to love her father, but the truth behind her disappearance is that she was killed by him to create inspiration for his famous sculpture, The Truthful One. Witnessing this is what shaped Enfer's philosophy on love and fear. On the day that BR-004 appeared, he also tried to make Enfer into a sacrifice for his art, but she killed him instead, sealing her fear of him into The False One, the sculpture that made her famous.

Enfer shows The False One to the Chief, who is shocked to recognize it as the illusion that emerged from the Gate of Hell to defeat Sosia during the Witching Hour. Enfer is in disbelief at this revelation, believing that she had conquered this fear and that it should have held no power over her. Examining the sculpture, she sees that it too bears the heart-shaped mark. The Chief attempts to calm her, but her power fluctuates out of control and The False One comes to life. It devours Enfer and the world is overtaken by darkness.

Not all of Enfer's artworks are destroyed. Her masterpiece, which has brought her fame, is still kept in the studio. It's her awakening of fear, as well as fear's restraint on her.
When Enfer discovers the heart-shaped mark on the sculpture, the unstable power leaks again, allowing the sculpture to... devour Enfer using its remaining power.

▾ Interrogation 4

In her spiritual realm, Enfer and the Chief watch memories of her past fears, from childish scares to her mother's murder. In the memory, the Chief recognizes Enfer's mother as the spirit who appeared to protect her at the end of the Witching Hour. They realize that her mother's love has been branded in her unconscious ever since that day. The False One appears again and says that this love is what holds her back; only by forgetting her mother can Enfer embrace pure fear and create a perfect work of art. It devours her again, but Enfer seizes control of her spiritual realm and breaks free, refuting the sculpture's words by saying that she named it "The False One" because everything her father believed in was his own delusion. The pain of losing her mother and fear that she held toward her father for that act cast her into hell, but she realizes that it is because of love that she has been able to survive in hell. As the ruler of fear, she will not fear love, but rather let it become part of her power. The heart-shaped mark appears and with her chisel and the help of the shackles, she breaks through, emerging into the real world like a blue moth escaping from a black cocoon.

Love is her redemption and her curse. But above all, it is her power.
Love allows her to walk with fear and embrace the blazing flames.

Serving Term

▾ Serving Term 1

In the early days of her detention, Enfer is prideful and unsociable. She keeps to herself, spending her free time largely in her room or the reading room, instead of socializing or talking with others.

▾ Serving Term 2

Enfer sometimes discusses art with other Sinners interested in it, like Lisa, who once praised Enfer's unique style.

▾ Serving Term 3

Apart from sculpture and oil painting, Enfer seems to show a keen interest in Kinbaku. She is often found standing in front of a sculpture with a length of rope in her hands, and she sometimes seeks out Sinner Macchiato to ask questions about the subject.

▾ Serving Term 4

It seems that Enfer has a special attachment to Chief. She makes a sculpture for Chief. It is a sculpture that conveys a sense of warmth and beauty; this is a huge departure from her usual style, which is steeped in morbidity and horror.

Emotion Check

▾ Emotion Check 1

[Enfer looks a bit troubled.]

Enfer: The new stones ordered for sculpture creation did not seem right

Chief: ......

• Prompt: I had the Supply Office reorder some materials.
• Enfer: Hmm, thanks. This batch of material just doesn’t feel right when I carve them.
• Enfer: 😐

• Prompt: Why not just try creating something with the new material?
• Enfer: That... is not bad either. Give a whole new life to some whole new materials.
• Enfer: 😉

▾ Emotion Check 2

[Enfer's works have spooked many people due to how realistic they are.]

Enfer: Is there something wrong?

Chief: ......

• Prompt: How about making the statue more "impressionistic"?
• Enfer: Oh? That's not the style of "Witch of the Night"...
• Enfer: 😐

• Prompt: I cleared out a storage room for you to use to store your works.
• Enfer: Alas... Well, it's better to be collecting dust than not to be understood.
• Enfer: 😥

Supervision Event

▾ Supervision Event 1

⚠ Heart-shaped Charm

The Chief is wearing a new charm.

System Notifications: You're wearing your new heart-shaped charm, and a lot of people have come to ask you where they can buy ones with the same style.

• Prompt: Answer

Chief: It's not bought, it's made by Enfer herself.

▾ Supervision Event 2

⚠ Professional Discussion

Enfer and Macchiato seem to be discussing something super seriously.

System Notifications: Enfer and Macchiato seem to be discussing something super seriously. When you pass by, you seem to hear something about "rope skills".

• Prompt: I don't really understand what they're talking about.

System Notifications: But it seems like something that's super advanced level.

▾ Supervision Event 3

⚠⚠ Beauty of Imperfection

Supervision System has detected serious damages to Training Room walls.

System Notifications: Supervision System: Serious damages to Training Room walls detected. Go and check?

• Prompt: Yes

System Notifications: As you rush to the Training Room, you immediately notice the badly broken, cracked and burnt black stone walls.

Chief: What happened?

Staff: Chief, at the training just now, there was a Sinner whose ability went out of control, which is what caused the damage to the wall.

Chief: Did you contact the maintenance team to fix it?

Staff: We did, but they have a full schedule recently, so it will take a few days of waiting.

Chief: Oh...

System Notifications: Enfer, who's on site for training, comes over to take a closer look at the condition of the wall.

Enfer: In that case, just leave it to me.

Chief: Yes?

Enfer: The wall repair work can be given to me.

Enfer: Wouldn't it be more interesting than a monotonous gray stone wall, if I chisel a relief in the shape of this breakage?

Chief: ...Is that really okay?

Enfer: Of course, or are you doubting my sculpture skills?

Chief: Certainly not! Thanks a lot for that.

System Notifications: This wall has since become a unique sight at MBCC and has been highly spoken of by Sinners and staff.

▾ Supervision Event 4

⚠⚠ Commentary of Oil Painting

In addition to sculpture, Enfer is also very skilled in oil painting.

System Notifications: With nothing much to do, you are sitting on the sofa in the entertainment area, flipping through a book of famous oil paintings, and Enfer, who happens to be passing by holding a box of painting materials, says hello to you.

Enfer: Chief, What are you looking at?

Chief: Oh, it's Enfer.

Chief: I borrowed a book of paintings from the reading room. Guess I occasionally want to get some artsy vibes.

Enfer: Oh? Let me take a look.

System Notifications: She placed the materials on a table and came over to flip through a few pages.

Enfer: The painting is called "Blessed Hand" and is the most famous work of the artist.

Enfer: The stiffness and roughness of the joints contrast with the gentleness and devotion of the gestures, and the simple and smooth lines are full of emotion and strength.

Enfer: These hands actually belonged to the artist's elder brother, who also had dreams of artistic achievement, but chose to work in the mines to support his family, in order to fulfill his brother's dreams.

Enfer: But when he finally had the chance to go to art school, his hands, already ruined by his work in the mines, could no longer hold the paint brush, so he prayed to double his own talent and ability to give to his brother...

System Notifications: Enfer's explanation is much more lively and interesting than the book's introduction, and even if you are a complete layperson in fine arts, you listen to it with great interest.

• Prompt: Sigh

Chief: As expected of Enfer. What an excellent speech.

Enfer: If you like it, I will tell you more next time.

▾ Supervision Event 5

⚠⚠⚠ Losing Control

The Chief received an expedited message from the hypnotist.

System Notifications: Supervision Center: An expedited message from the hypnotist. Please check.

• Prompt: Confirm

System Notifications: Video Playing ...

Hypnotist: Chief! We have an emergency!

Hypnotist: Sinner Enfer has lost control of her emotions during the hypnotherapy session. She has locked herself into the tool room and won't respond to any calls. Please go and take a look, Chief!

System Notifications: Supervision System: Video playing finished. Go and check?

• Prompt: Yes

Chief: Enfer? Are you alright?

System Notifications: You stand outside the cramped tool room of the Hypnosis Room and knock gently on the door. It takes a few moments for Enfer's voice to come from behind the door, somewhat muffled and shaky.

Enfer: ...I'm fine.

Enfer: Dark and closed places help me regain my composure. Sorry to worry you, Chief.

Enfer: It will take just a moment. You can leave me alone.

Chief: ...

• Prompt: Leave
• Chief: Alright... You can calm down alone for a bit now.

• Prompt: Wait outside the door
• System Notifications: Two hours later Enfer finally walked out, only to be surprised to find you still standing outside the door.
• Enfer: You... You're still here?
• Chief: I've been waiting for you.
• Chief: Enfer, things are not the same as it used to be. You don't have to keep everything inside yourself and carry everything on your own anymore. I'm always there for you.

▾ Supervision Event 6

⚠⚠⚠ New Try

The Chief was walking along the road while burying head in paper, when someone suddenly called Chief to stop.

Enfer: Chief!

System Notifications: You're walking along with your head buried in paperwork when you suddenly hear someone calling you from behind. You turn around somewhat confused, looking for the source of the voice, and finally lock your eyes on Enfer, who is sitting by the window working on a new sculpture.

Chief: What's wrong?

Enfer: Ah, I just wanted to take a look at your face for reference. It's fine now, thanks.

• Prompt: Go take a look

System Notifications: With these words, Enfer returns to the task at hand, and you walk over to it curiously. The bust is taking shape, but you can't yet identify who it is.

Chief: This new sculpture seems to be a bit different from your previous works?

Enfer: Oh? What's different?

Chief: It doesn't seem to be your usual style, it seems to be a bit more... well... warm and pleasant?

Enfer: You're not wrong, let's say... It's a new attempt.

Enfer: It seems that you have some artistic perception after all, Chief.

• Prompt: Say goodbye
• Chief: Ah, sorry, I still have some urgent documents on hand that need to be processed. I'm leaving, and remember to show me the finished product when it's done.
• Enfer: No problem, go ahead and finish your business.

• Prompt: Ask who the engraving is of
• Chief: Who is the person you're engraving?
• Enfer: You.
• Chief: Me?!
• Enfer: Right, why else would I have referred to your expression just now?
• Chief: Do I actually have such a pleasant image in your heart?
• Chief: Thank you, I am very happy. But I guess I feel a bit incredible too...

Flavor Text

▾ Base Outfit

Enfer's personally designed fashions are exclusively handmade from fabric to accessories.

▾ Phase-Up

"Fear" tears away the pretense and sculpts the only reality.

Voice Lines

Реплики пока не добавлены.

Lore

Awakening Signs

It's initially inferred that Enfer awakened her power after witnessing the death of her loved ones and being directly exposed to the BR-004 on the day of its appearance. But upon further investigation, the MBCC believes that this might not be the day on which Enfer awakened her power, and that it might have happened at an early date.

Corruption State

Crystals are obvious on Enfer's body; Enfer has chiseled them into the shape of a heart. Though it's not easy to discern, her mental status is not very stable.

Arrest Records

In the Witching Hour Incident, the Chief gets through the maze built by Enfer the Witch and rescues her. After that, Enfer goes to the MBCC with the Chief of her own volition, and agrees to be detained. Coming from an artistic background, Enfer is one of the top sculptors in Eastside. She sees her creations as an extension of herself. In the Witching Hour Incident, her power increased drastically, and she is now an S-class Sinner. She is adjusting to her new role, learning to see the world through a new pair of lenses. Enfer's mother was a much bigger name than Enfer's father in the art world. Out of jealousy and driven to madness by stress, Enfer's father eventually killed his wife to create the sculpture *The Truthful One*. This incident influences Enfer's early works, and is the inspiration behind Enfer's series of horror-themed sculptures. On the night The Truthful One was created, Enfer was saved by her mother from her father's sculpting knife. She has been haunted by the memory since. This memory has driven her to explore the nature of horror, but what her mother did for her that night has also set the tone for her later creations—love is a theme that she'll turn to in the future.

Performance

In the early days of her detention, Enfer is prideful and unsociable. She keeps to herself, spending her free time largely in her room or the reading room, instead of socializing or talking with the others. Enfer sometimes discusses art with those Sinners interested in it, like Lisa, who once praised Enfer's unique style. Apart from sculpture and oil painting, Enfer seems to show a keen interest in Kinbaku. She is often found standing in front of a sculpture with a length of rope in her hands, and she sometimes seeks out Sinner Macchiato to ask questions about the subject. It seems that Enfer has a special attachment to Chief. She makes a sculpture for Chief. It is a sculpture that conveys a sense of warmth and beauty; this is a huge departure from her usual style, which is steeped in morbidity and horror.

Ability Tags